Overview
Bows allow you to engage enemies from a distance. Unlike swords, bow combat revolves around charging your shots for maximum damage and accounting for arrow physics like drop and travel time.
Bow combat has no stamina cost, but requires arrows as ammunition.
Controls
| Input | Action |
|---|---|
| Hold Left Click | Charge shot |
| Release | Fire arrow |
Damage by Charge
The longer you charge your shot, the more damage it deals. A fully charged shot does more than double the damage of a quick release.
Headshot Bonus
Hitting an enemy in the head deals 2x damage. A fully charged headshot deals 90 damage!
Arrow Physics
Arrows in Tale of Crowns follow realistic physics. Mastering these mechanics is essential for landing shots at range.
Arrow Speed
Arrows travel at 250 studs per second.
Arrow Drop
Arrows drop due to gravity. Aim higher for distant targets.
Lead Your Target
Arrows take time to travel. Aim ahead of moving targets.
Distance Compensation
The farther the target, the more you need to aim above them.
Tips & Info
Pro Tip: In prolonged fights, recover your spent arrows during lulls in combat to maintain your ammunition supply.
Defending Against Bows
If you're being attacked by an archer, you have options to defend yourself.
Blocking Arrows
Your sword can block arrows just like it blocks sword attacks. Hold block and face the archer to reduce incoming arrow damage by 80%.
See the Sword Combat guide for full blocking details.