The Age of the Covenant
For eight hundred years, the land of Valdren knew peace under the Covenant of Three Crowns—a sacred pact forged between Humans, Elves, and Orcs after the Scouring Wars nearly annihilated all three peoples.
The pact was simple: no race would claim dominion over another. The great fortress of Ashenhold, built at the convergence of the three territories, would stand empty—a symbol that no single ruler would ever again plunge the realm into war. The throne within its walls would remain vacant, a reminder of the tyrants who came before.
Each race governed itself. Trade flowed freely. The land healed.
But peace, like all things, was fragile.
The Breaking
Seventeen years ago, the last of the Covenant Keepers—three ancient figures, one from each race, bound by oath to enforce the pact—died within a single winter. Some say it was coincidence. Others whisper of poison. A few speak of a curse older than the Covenant itself, finally finding its mark.
With no Keepers to enforce the old laws, tensions that had simmered for generations began to boil.
It started with border disputes. A human lord claiming elven timber. An orc chieftain damming a river that fed human farmland. Elven rangers killing orc hunters they deemed "poachers."
Then came the Night of Burning Oaths.
Someone—history has never confirmed who—set fire to the Hall of Names in Ashenhold, where the original Covenant was kept. The parchment, signed in the blood of all three races' ancestors, was reduced to ash.
The symbolism was clear: the old world was dead.
Within a year, the first war bands had formed. Within five, the great families and clans had fractured into dozens of competing factions. Now, seventeen years after the Breaking, Valdren is a land of warring guilds, each claiming legitimacy, each hungry for the one thing that could unite the realm under their banner:
The Throne of Ashenhold.